Author of the publication

Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation 'In the Wild'.

, , , , , , and . HCI (13), volume 8016 of Lecture Notes in Computer Science, page 411-420. Springer, (2013)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Analysing How People Orient to and Spread Rumours in Social Media by Looking at Conversational Threads, , , , and . PLOS ONE, 11 (3): 1-29 (March 2016)"Research in the Wild": Approaches to Understanding the Unremarkable as a Resource for Design., , and . Into the Wild: Beyond the Design Research Lab, volume 48 of Studies in Applied Philosophy, Epistemology and Rational Ethics, Springer, (2020)Exploring the Potential of Exergames to affect the Social and Daily Life of People with Dementia and their Caregivers., , , , , and . CHI, page 62. ACM, (2018)From Front-End to Back-End and Everything In-Between: Work Practice in Game Development., , , , and . CHI PLAY, page 141-150. ACM, (2015)“How Many Bloody Examples Do You Want?” Fieldwork and Generalisation, , and . ECSCW 2013: Proceedings of the 13th European Conference on Computer Supported Cooperative Work, 21-25 September 2013, Paphos, Cyprus, page 1--20. Springer, (2013)Ethnography, CSCW and Ethnomethodology., , and . Comput. Support. Cooperative Work., 30 (2): 189-214 (2021)Ethnography considered harmful., , , and . CHI, page 879-888. ACM, (2009)"We are no Luddites!" - CSCW, Co-Determination and Digital Transformation in Germany., , , , and . Proc. ACM Hum. Comput. Interact., 8 (CSCW1): 1-23 (2024)On technology-assisted energy saving: challenges of digital plumbing in industrial settings., , , , , , , and . Hum. Comput. Interact., 37 (4): 341-369 (2022)Unremarkable networking: the home network as a part of everyday life., , , and . Conference on Designing Interactive Systems, page 554-563. ACM, (2012)