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Real-Time Fractal-Based Valence Level Recognition from EEG., and . Trans. Comput. Sci., (2013)Fractal dimension based neurofeedback in serious games., , and . Vis. Comput., 27 (4): 299-309 (2011)Psychophysiological evaluation of seafarers to improve training in maritime virtual simulator., , , , , , , and . Adv. Eng. Informatics, (2020)Real-time EEG-based emotion recognition for music therapy., , and . J. Multimodal User Interfaces, 5 (1-2): 27-35 (2012)Visual Haptic-Based Biomolecular Docking and Its Applications in E-Learning., , and . Trans. Edutainment, (2009)Effective clustering and boundary detection algorithm based on Delaunay triangulation., , and . Pattern Recognit. Lett., 29 (9): 1261-1273 (2008)Cybercampuses: design issues and future directions., , and . Vis. Comput., 22 (12): 1015-1028 (2006)Sample-Based Data Augmentation Based on Electroencephalogram Intrinsic Characteristics., , , and . IEEE J. Biomed. Health Informatics, 26 (10): 4996-5003 (2022)Human factors evaluation in VR-based shunting training., , , , , , , , , and 1 other author(s). Vis. Comput., 37 (12): 3063-3076 (2021)EEG-Based Mental Workload Recognition in Human Factors Evaluation of Future Air Traffic Control Systems., , , , , , , and . TE, volume 5 of Advances in Transdisciplinary Engineering, page 357-364. IOS Press, (2017)