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Agent Perception within CIGA: Performance Optimizations and Analysis.

, , and . AOSE, volume 7852 of Lecture Notes in Computer Science, page 99-117. Springer, (2012)

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Application of Artificial Intelligence to Adaptive Instruction - Combining the Concepts., , , and . HCI (32), volume 11597 of Lecture Notes in Computer Science, page 542-556. Springer, (2019)Agent Perception within CIGA: Performance Optimizations and Analysis., , and . AOSE, volume 7852 of Lecture Notes in Computer Science, page 99-117. Springer, (2012)CIGA: A Middleware for Intelligent Agents in Virtual Environments., , and . AEGS, volume 7471 of Lecture Notes in Computer Science, page 22-37. Springer, (2011)A perception framework for intelligent characters in serious games., and . AAMAS, page 1249-1250. IFAAMAS, (2011)Towards modeling the learning process of aviators using deep reinforcement learning., , , , and . SMC, page 3439-3444. IEEE, (2017)Learning Analytics of Playing Space Fortress with Reinforcement Learning., , , and . HCI (32), volume 11597 of Lecture Notes in Computer Science, page 363-378. Springer, (2019)Cognitive Agents in Virtual Worlds : a Middleware Design Approach.. Utrecht University, Netherlands, (2014)base-search.net (ftunivutrecht:oai:dspace.library.uu.nl:1874/300548).Building Conversational Agents for Military Training: Towards a Virtual Wingman., and . HCI (36), volume 12797 of Lecture Notes in Computer Science, page 516-531. Springer, (2021)Social agents for serious games., and . AAMAS, page 1127-1128. IFAAMAS, (2013)Machine learning techniques for autonomous agents in military simulations - Multum in parvo., , , , , , and . SMC, page 3445-3450. IEEE, (2017)