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The use of ICT by adults with learning disabilities in day and residential services.

, , , and . Br. J. Educ. Technol., 37 (1): 31-44 (2006)

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Prosocial games for inclusion: Interaction patterns and game outcomes for elementary-aged children., , , and . Int. J. Child Comput. Interact., (2019)Investigating the Use of Social Media Technologies by Adults with Autism Spectrum Disorder in Saudi Arabia., , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 224-236. Springer, (2016)Improving Social and Communication Skills of Adult Arabs with ASD through the Use of Social Media Technologies., , and . ICCHP (1), volume 8547 of Lecture Notes in Computer Science, page 478-485. Springer, (2014)Visualizing Parallel Dynamic Programming using the Thread Safe Graphics Library., and . EduHPC@SC, page 24-31. IEEE, (2021)Interpretable Hierarchical Bayesian Modeling of Cell-Type Distributions in COVID-19 Disease., , , and . CISS, page 7-12. IEEE, (2022)The use of ICT by adults with learning disabilities in day and residential services., , , and . Br. J. Educ. Technol., 37 (1): 31-44 (2006)Learning to work together: Designing a multi-user virtual reality game for social collaboration and perspective-taking for children with autism.. Int. J. Child Comput. Interact., (2015)Designing an educational game for and with teenagers with high functioning autism., and . PDC (1), page 11-20. ACM, (2016)Pericardial Effusion Detection on Post-Mortem Computed Tomography Images Using Convolutional Neural Networks., , , , , , and . MedInfo, volume 310 of Studies in Health Technology and Informatics, page 745-749. IOS Press, (2023)The AS interactive project: single-user and collaborative virtual environments for people with high-functioning autistic spectrum disorders., , , , , , and . Comput. Animat. Virtual Worlds, 14 (5): 233-241 (2003)