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Patterns for Designing and Implementing an Environment for Software Start-Up Education.

, , , , , and . SEAA, page 133-140. IEEE Computer Society, (2017)

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Demystifying Data Science Projects: A Look on the People and Process of Data Science Today., , , , and . PROFES, volume 12562 of Lecture Notes in Computer Science, page 153-167. Springer, (2020)Notifying and Involving Users in Experimentation: Ethical Perceptions of Software Practitioners., , , , and . ESEM, page 199-204. IEEE Computer Society, (2017)Corrigendum to "Introducing continuous experimentation in large software-intensive product and service organisations" The Journal of Systems and Software 133 (2017) 195-211., , , , , , , and . J. Syst. Softw., (2019)Customer Involvement in Continuous Deployment: A Systematic Literature Review., , , , , , and . REFSQ, volume 9619 of Lecture Notes in Computer Science, page 249-265. Springer, (2016)Managing and Composing Teams in Data Science: An Empirical Study., , , , , and . IEEE BigData, page 2291-2300. IEEE, (2021)Patterns for Designing and Implementing an Environment for Software Start-Up Education., , , , , and . SEAA, page 133-140. IEEE Computer Society, (2017)Introducing continuous experimentation in large software-intensive product and service organisations., , , , , , , and . J. Syst. Softw., (2017)Transitioning Towards Continuous Experimentation in a Large Software Product and Service Development Organisation - A Case Study., , , , , , and . PROFES, volume 10027 of Lecture Notes in Computer Science, page 344-359. (2016)Continuous Experimentation in Mobile Game Development., , and . SEAA, page 345-352. IEEE Computer Society, (2018)