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Surface Reconstruction in Photometric Stereo with Calibration Error.

, , , and . 3DIMPVT, page 25-32. IEEE Computer Society, (2011)

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Exploring the Role of Tunnel Vision Simulation in the Design Cycle of Accessible Interfaces., , , , and . W4A, page 13:1-13:10. ACM, (2018)A Method for Estimating Illumination Distribution of a Real Scene Based on Soft Shadows., , and . AMCP, volume 1554 of Lecture Notes in Computer Science, page 44-58. Springer, (1998)Hierarchical Gaussian Descriptors with Application to Person Re-Identification., , , and . CoRR, (2017)Two-handed drawing on augmented desk., , , , and . CHI Extended Abstracts, page 760-761. ACM, (2002)Vision-based face tracking system for window interface: prototype application and empirical studies., , and . CHI Extended Abstracts, page 359-360. ACM, (2001)DeCo: Decomposition and Reconstruction for Compositional Temporal Grounding via Coarse-to-Fine Contrastive Ranking., , , , , and . CVPR, page 23130-23140. IEEE, (2023)Future Person Localization in First-Person Videos., , , and . CVPR, page 7593-7602. Computer Vision Foundation / IEEE Computer Society, (2018)Improving Action Segmentation via Graph-Based Temporal Reasoning., , and . CVPR, page 14021-14031. Computer Vision Foundation / IEEE, (2020)Robust Localization for 3D Object Recognition Using Local EGI and 3D Template Matching with M-Estimators., , , , and . ICRA, page 1848-1855. IEEE, (2000)A scalable approach for understanding the visual structures of hand grasps., , and . ICRA, page 1360-1366. IEEE, (2015)