Author of the publication

Assessing Surgeon and Novice Force Skill on a Haptic Stiffness Simulator for Laparoscopic Surgery.

, , , , , , , and . MMVR, volume 173 of Studies in Health Technology and Informatics, page 469-474. IOS Press, (2012)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Effects of immersion on spatial updating in virtual panoramas., , , , , , , and . SAP, page 129. ACM, (2012)Effects of visual and proprioceptive information in visuo-motor calibration during a closed-loop physical reach task in immersive virtual environments., , , , , , and . SAP, page 103-110. ACM, (2014)One step forward, two steps back: The key to wearables in the field is the app., , and . PervasiveHealth, page 241-244. ICST, (2015)Near-field distance perception in real and virtual environments using both verbal and action responses., , , , , , , and . ACM Trans. Appl. Percept., 8 (3): 18:1-18:19 (2011)Carryover effects of calibration to visual and proprioceptive information on near field distance judgments in 3D user interaction., , , and . 3DUI, page 97-104. IEEE Computer Society, (2015)Assessing Surgeon and Novice Force Skill on a Haptic Stiffness Simulator for Laparoscopic Surgery., , , , , , , and . MMVR, volume 173 of Studies in Health Technology and Informatics, page 469-474. IOS Press, (2012)Effects of calibration to visual and haptic feedback on near-field depth perception in an immersive virtual environment., , , , , , and . SAP, page 71-78. ACM, (2012)Haptic Tasks for Physical Laparoscopic ("Box") Trainers to Differentiate Surgeon Skill., , , , , , , and . MMVR, volume 173 of Studies in Health Technology and Informatics, page 475-477. IOS Press, (2012)An evaluation of immersive viewing on spatial knowledge acquisition in spherical panoramic environments., , , , , , and . Virtual Reality, 18 (3): 189-201 (2014)Investigating the impact of perturbed visual and proprioceptive information in near-field immersive virtual environment., , , , and . VR, page 171-172. IEEE Computer Society, (2015)