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Software Architecture for Smart Emotion Recognition and Regulation of the Ageing Adult., , , , , , и . Cogn. Comput., 8 (2): 357-367 (2016)Autonomy in Human-Robot Interaction Scenarios for Entertainment., , , и . HRI (Companion), стр. 259-260. ACM, (2017)Robot self-preservation and adaptation to user preferences in game play, a preliminary study., , , , и . ROBIO, стр. 2491-2498. IEEE, (2011)Projection Surfaces Detection and Image Correction for Mobile Robots in HRI., , , , , и . J. Sensors, (2017)A motivational model based on artificial biological functions for the intelligent decision-making of social robots., , , и . Memetic Comput., 15 (2): 237-257 (июня 2023)Using Large Language Models to Shape Social Robots' Speech., , , , , и . Int. J. Interact. Multim. Artif. Intell., 8 (3): 6 (2023)Do You Want to Make Your Robot Warmer? Make it More Reactive!, , , и . IEEE Trans. Cogn. Dev. Syst., 15 (4): 1971-1980 (декабря 2023)A Preference Learning System for the Autonomous Selection and Personalization of Entertainment Activities during Human-Robot Interaction., , , , , и . ICDL, стр. 343-348. IEEE, (2022)User-Adapted Semantic Description Generation Using Natural Language Models., , , , и . ISAmI, том 603 из Lecture Notes in Networks and Systems, стр. 134-144. Springer, (2022)Dynamic Gesture Recognition for Social Robots., , , , и . ICSR, том 10652 из Lecture Notes in Computer Science, стр. 495-505. Springer, (2017)