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Teachers' support with ad-hoc collaborative networks., , , , , , and . J. Comput. Assist. Learn., 21 (3): 171-180 (2005)Computer assisted mediation for blind children., , , and . Comput. Educ., 28 (4): 229-235 (1997)Beyond Nintendo: design and assessment of educational video games for first and second grade students., , , , , , , , , and 2 other author(s). Comput. Educ., 40 (1): 71-94 (2003)Development of intelligent tutoring systems using knowledge structures., , , and . Comput. Educ., 36 (1): 15-32 (2001)A Model to Support the Design of Multiplayer Games., , and . Presence Teleoperators Virtual Environ., 9 (5): 448-462 (2000)Decision support system for conflict diagnosis in personnel selection., , , , , , and . Inf. Manag., 36 (1): 55-62 (1999)Towards a design framework for mobile computer-supported collaborative learning., , and . CSCL, page 520-524. International Society of the Learning Sciences, (2005)Playability in Action Videogames: A Qualitative Design Model., , and . Human-Computer Interaction, 17 (4): 311-368 (2002)Methodology for evaluating a novel education technology: a case study of handheld video games in Chile., , , and . Comput. Educ., 46 (2): 174-191 (2006)Nonlinear observer based control design for an under-actuated compliant robotic hand., , , and . AuCC, page 21-26. IEEE, (2016)