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Другие публикации лиц с тем же именем

Cloud Gaming: Understanding the Support From Advanced Virtualization and Hardware., , и . IEEE Trans. Circuits Syst. Video Techn., 25 (12): 2026-2037 (2015)On GPU Pass-Through Performance for Cloud Gaming: Experiments and Analysis., и . NetGames, стр. 6:1-6:6. IEEE/ACM, (2013)Power consumption of virtual machines with network transactions: Measurement and improvements., , и . INFOCOM, стр. 1051-1059. IEEE, (2014)Bootstrapping Trust in Distributed Systems with Blockchains., , , и . login Usenix Mag., (2016)Intelligent Video Caching at Network Edge: A Multi-Agent Deep Reinforcement Learning Approach., , , , и . INFOCOM, стр. 2499-2508. IEEE, (2020)Blockstack: A Global Naming and Storage System Secured by Blockchains., , , и . USENIX ATC, стр. 181-194. USENIX Association, (2016)On the impact of virtualization on Dropbox-like cloud file storage/synchronization services., , , и . IWQoS, стр. 1-9. IEEE, (2012)Drone privacy shield: A WiFi based defense., , , , , и . PIMRC, стр. 1-5. IEEE, (2017)A deep investigation into network performance in virtual machine based cloud environments., , , и . INFOCOM, стр. 1285-1293. IEEE, (2014)Towards Fully Offloaded Cloud-based AR: Design, Implementation and Experience., , , и . MMSys, стр. 321-330. ACM, (2017)