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Thinking Fast and Slow: An Approach to Energy-Efficient Human Activity Recognition on Mobile Devices.

, , and . AI Magazine, 34 (2): 48-66 (2013)

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A Review of Possibilistic Approaches to Reliability Analysis and Optimization in Engineering Design., , , , and . HCI (4), volume 4553 of Lecture Notes in Computer Science, page 1075-1084. Springer, (2007)Transparent sharing and interoperation of heterogeneous single-user applications., and . CSCW, page 246-255. ACM, (2002)Supporting Unconstrained Interaction with Application Sharing Systems., , and . INTERACT, IOS Press, (2003)Adaptive Visual Interaction Based Multi-Target Future State Prediction For Autonomous Driving Vehicles., , , , , , and . IEEE Trans. Vehicular Technology, 68 (5): 4249-4261 (2019)Invited - Airtouch: a novel single layer 3D touch sensing system for human/mobile devices interactions., , , , , , and . DAC, page 1:1-1:6. ACM, (2016)Building Web-based collaboration services on mobile phones., and . CTS, page 295-304. IEEE, (2008)Jointly Predicting Future Sequence and Steering Angles for Dynamic Driving Scenes., , , , and . ICASSP, page 4070-4074. IEEE, (2019)An Overview of Mobile Capacitive Touch Technologies Trends.. CoRR, (2016)Demonstrational customization of a shared whiteboard to support user-defined semantic relationships among objects., and . GROUP, page 97-106. ACM, (2001)Back to the future: a hybrid approach to transparent sharing of video games over the internet in real time., , , and . CSCW, page 187-196. ACM, (2011)