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Attributes of Subtle Cues for Facilitating Visual Search in Augmented Reality.

, , , and . IEEE Trans. Vis. Comput. Graph., 20 (3): 404-412 (2014)

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Positioning, tracking and mapping for outdoor augmentation., , , , , and . ISMAR, page 175-184. IEEE Computer Society, (2010)Subtle cueing for visual search in augmented reality., , and . ISMAR, page 161-166. IEEE Computer Society, (2012)Evaluating subtle cueing in head-worn displays., , , , and . CCHI, page 5-10. ACM, (2014)Exploring in-the-Wild Game-Based Gesture Data Collection., , , , and . INTERACT (2), volume 10514 of Lecture Notes in Computer Science, page 97-106. Springer, (2017)Sensorendipity: a real-time web-enabled smartphone sensor platform for idea generation and prototyping., , , , , and . CCHI, page 11-18. ACM, (2014)Model-based localization and drift-free user tracking for outdoor augmented reality., , , , , and . ICME, page 1178-1183. IEEE Computer Society, (2010)A Browser-Based Perceptual Experiment Platform for Visual Search Study in Augmented Reality System., , , , and . UIC/ATC, page 466-473. IEEE Computer Society, (2013)WildAR: Creating a Networked AR System for "In-the-Wild" Studies., , , , , and . ISMAR-MASH'D, page 34-39. IEEE, (2015)Effects of mobile AR-enabled interactions on retention and transfer for learning in art museum contexts., , , and . ISMAR-MASH'D, page 3-11. IEEE, (2014)Attributes of Subtle Cues for Facilitating Visual Search in Augmented Reality., , , and . IEEE Trans. Vis. Comput. Graph., 20 (3): 404-412 (2014)