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Socially Translucent Systems: Social Proxies, Persistent Conversation, and the Design of "Babble".

, , , , , and . CHI, page 72-79. ACM, (1999)

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John Cocke: a retrospective by friends (an interactive multimedia scrapbook)., , , , and . CHI, page 423-424. ACM, (1991)The EFX Editing and Effects Environment., , , , , , and . IEEE Multim., 3 (1): 15-29 (1996)Socially Translucent Systems: Social Proxies, Persistent Conversation, and the Design of "Babble"., , , , , and . CHI, page 72-79. ACM, (1999)PowerUp: an accessible virtual world., , , and . ASSETS, page 177-184. ACM, (2008)Social translucence: designing social infrastructures that make collective activity visible., , , , and . Commun. ACM, 45 (4): 40-44 (2002)The computer Sciences Electronic Magazine: Translating from Paper to Multimedia., , , and . CHI, page 11-18. ACM, (1992)SW2: A Multiparadigm Shell for CMS., and . IEEE Software, 3 (1): 74 (1986)A persistent chat space for work groups: the design, evaluation and deployment of loops., , , , , , and . Conference on Designing Interactive Systems, page 331-340. ACM, (2006)Cognitive Ability Measures for Accessible Web Content., and . HCI (5), volume 4554 of Lecture Notes in Computer Science, page 722-730. Springer, (2007)Accessibility Works: Enhancing Web Accessibility in Firefox., , , , , and . HCI (7), volume 4556 of Lecture Notes in Computer Science, page 133-141. Springer, (2007)