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Towards a structured approach to building qualitative reasoning models and simulations., , , , , , , , , и 2 other автор(ы). Ecol. Informatics, 3 (1): 1-12 (2008)Supporting education about environmental sustainability: Evaluation of a progressive learning route for qualitative models., и . Ecol. Informatics, 4 (5-6): 396-404 (2009)An ITS for Dutch Punctuation.. Intelligent Tutoring Systems, том 1452 из Lecture Notes in Computer Science, стр. 224-233. Springer, (1998)Vibrobelt: tactile navigation support for cyclists., и . IUI, стр. 417-426. ACM, (2013)Generating Structured Explanations of System Behaviour Using Qualitative Simulations., и . AIED, том 125 из Frontiers in Artificial Intelligence and Applications, стр. 756-758. IOS Press, (2005)Should Music Interaction Be Easy?, , , и . Music and Human-Computer Interaction, Springer, (2013)Garp3 - Workbench for qualitative modelling and simulation., , , и . Ecol. Informatics, 4 (5-6): 263-281 (2009)Towards a Unified Language for Card Game Design., , и . FDG, стр. 47:1-47:4. ACM, (2023)Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation., , и . FDG, Society for the Advancement of the Science of Digital Games, (2015)Garp3: a new workbench for qualitative reasoning and modelling., , , , , и . K-CAP, стр. 183-184. ACM, (2007)