Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Adaptive Experience Engine for Serious Games., , , and . IEEE Trans. Comput. Intellig. and AI in Games, 1 (4): 264-280 (2009)Eco-driving Profiling and Behavioral Shifts Using IoT Vehicular Sensors Combined with Serious Games., , , , and . CoG, page 1-8. IEEE, (2019)MADE: developing edutainment applications on mobile computers., , , and . Comput. Graph., 27 (4): 617-634 (2003)AutoGraL: a Java 2D graphics library for configurable automotive dashboards., , , and . Comput. Graph., 25 (2): 259-268 (2001)Serious Games for Personal and Social Learning & Ethics: Status and Trends, , , , , , and . (2012)Characterising and Measuring User Experiences in Digital Games, , , , and . (2007)Building Arduino-Based Tangible Serious Games for Elementary Mathematics and Physics., , , and . GALA, volume 10056 of Lecture Notes in Computer Science, page 60-69. Springer, (2016)The Move Beyond Edutainment: Have We Learnt Our Lessons from Entertainment Games?, , , , , , , and . GALA, volume 8605 of Lecture Notes in Computer Science, page 77-89. Springer, (2013)Supporting Efficient Design of Mobile HCI., , , and . Mobile HCI, volume 2795 of Lecture Notes in Computer Science, page 241-255. Springer, (2003)Discovering the European Heritage Through the ChiKho Educational Web Game., , and . INTETAIN, volume 3814 of Lecture Notes in Computer Science, page 13-22. Springer, (2005)