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An Interactive Environment for Kansei Data Mining.. MDM/KDD, page 58-67. University of Alberta, (2001)Quantitative subjective analysis of color tone perception and description by native speakers of Japanese., , , and . Human Vision and Electronic Imaging, volume 5292 of SPIE Proceedings, page 342-350. SPIE, (2004)The Affective Body Argument in Technology Design.. AVI, page 3-6. ACM, (2016)Time-Delay Neural Network for Continuous Emotional Dimension Prediction From Facial Expression Sequences., , , , and . IEEE Trans. Cybern., 46 (4): 916-929 (2016)K-DIME: An Affective Image Filtering System.. IEEE Multim., 10 (3): 103-106 (2003)Continuous Recognition of Player's Affective Body Expression as Dynamic Quality of Aesthetic Experience., , and . IEEE Trans. Comput. Intell. AI Games, 4 (3): 199-212 (2012)Supporting Everyday Function in Chronic Pain Using Wearable Technology., , and . CHI, page 3903-3915. ACM, (2017)A visual interactive environment for image retrieval by subjective parameters., , and . MMSP, page 559-564. IEEE, (1999)Pain level and pain-related behaviour classification using GRU-based sparsely-connected RNNs., , , , and . CoRR, (2022)Automatic Recognition of Affective Body Movement in a Video Game Scenario., and . INTETAIN, volume 78 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 149-159. Springer, (2011)