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Synchronized Multimedia Integration Language (SMIL 2.1), , , , , , , and . World Wide Web Consortium, Recommendation REC-SMIL2-20051213, (December 2005)Synchronized Multimedia Integration Language (SMIL 3.0), , , , , , , , , and 5 other author(s). World Wide Web Consortium, Recommendation REC-SMIL3-20081201, (December 2008)Co-present and remote audience experiences: intensity and cohesion., , , , , , and . Multim. Tools Appl., 76 (4): 5573-5606 (2017)Influence of Narrative Elements on User Behaviour in Photorealistic Social VR., , , , , and . MMVE@MMSys, page 1-7. ACM, (2021)Accurate and low-delay seeking within and across mash-ups of highly-compressed videos., , , and . NOSSDAV, page 105-110. ACM, (2011)The Club of The Future: Participatory Clubbing Experiences., , , , , , , , and . CHI Extended Abstracts, page 389-392. ACM, (2017)From the Lab to the OB Truck: Object-Based Broadcasting at the FA Cup in Wembley Stadium., , , , , , , , and . CHI Extended Abstracts, ACM, (2019)A Distributed Theatre Experiment with Shakespeare., , , , , , , , and . ACM Multimedia, page 281-290. ACM, (2015)GRiNS: An Authoring Environment for Web Multimedia, , , , and . ED-MEDIA 99 - World Conference on Educational Multimedia, Hypermedia & Educational Telecommunications, Seattle, Washington USA, (June 1999)Leveraging user impact: an architecture for secondary screens usage in interactive television., , and . Multim. Syst., 15 (3): 127-142 (2009)