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The effects of biofeedback-based stimulated recall on self-regulated online learning: A gender and cognitive taxonomy perspective., , , , , , and . J. Comput. Assist. Learn., 34 (6): 775-786 (2018)Grand Challenges in Immersive Analytics., , , , , , , , , and 14 other author(s). CHI, page 459:1-459:17. ACM, (2021)The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations., , , , , and . CHI, page 84:1-84:15. ACM, (2022)What-Why Analysis of Expert Interviews: Analysing Geographically-Embedded Flow Data., and . PacificVis, page 122-126. IEEE, (2019)Metaverse: Perspectives from graphics, interactions and visualization., , , , , , and . Vis. Informatics, 6 (1): 56-67 (2022)Interactive Visualisation of Hierarchical Quantitative Data: An Evaluation., , and . IEEE VIS (Short Papers), page 96-100. IEEE, (2019)The Quest for Omnioculars: Embedded Visualization for Augmenting Basketball Game Viewing Experiences., , , , , and . CoRR, (2022)Visualizing and Interacting with Geospatial Networks: A Survey and Design Space., , , and . Comput. Graph. Forum, 40 (6): 5-33 (2021)Visualising Geographically-Embedded Origin-Destination Flows: in 2D and immersive environments.. Monash University, Australia, (2018)RL-L: A Deep Reinforcement Learning Approach Intended for AR Label Placement in Dynamic Scenarios., , , , , and . IEEE Trans. Vis. Comput. Graph., 30 (1): 1347-1357 (January 2024)