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Interactive Cartoon Rendering and Sketching of Clouds and Smoke.

, , , , , и . International Conference on Computational Science (2), том 4488 из Lecture Notes in Computer Science, стр. 138-145. Springer, (2007)

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Interactive Cartoon Rendering and Sketching of Clouds and Smoke., , , , , и . International Conference on Computational Science (2), том 4488 из Lecture Notes in Computer Science, стр. 138-145. Springer, (2007)Multiresolution modeling using binary space partitioning trees., , , и . Comput. Networks, 30 (20-21): 1941-1950 (1998)Parallel Fixed Point Digital Differential Analyzer., , , и . Workshop on Graphics Hardware, стр. 15-23. The Eurographics Association, (1993)Real Time Tree Sketching., , , , , и . International Conference on Computational Science, том 3039 из Lecture Notes in Computer Science, стр. 197-204. Springer, (2004)Design of a Game Creation Environment., , , , , , , и . CEIG, стр. 160. Eurographics Association, (2012)Jittering Reduction in Marker-Based Augmented Reality Systems., , , , и . ICCSA (1), том 3980 из Lecture Notes in Computer Science, стр. 510-517. Springer, (2006)Image Processing using Voronoi diagrams., , , и . IPCV, стр. 485-491. CSREA Press, (2007)Multiresolution Ordered Meshes., , , и . IV, стр. 198-204. IEEE Computer Society, (1998)User-assisted simplification method for triangle meshes preserving boundaries., , , , и . Comput. Aided Des., 41 (12): 1095-1106 (2009)A Multiresolution Model for Non-photorealistic Rendering of Trees., , , , , и . International Conference on Computational Science (2), том 3992 из Lecture Notes in Computer Science, стр. 310-317. Springer, (2006)