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Другие публикации лиц с тем же именем

Mathematical Foundation of the Optimization-based Fluid Animation Method., , и . Symposium on Computer Animation, стр. 101-110. Eurographics Association, (2011)PDE Based Surface Estimation for Structure from Motion., , и . SCIA, том 2749 из Lecture Notes in Computer Science, стр. 632-639. Springer, (2003)Surface Reconstruction from Structured Light Images Using Differentiable Rendering., , , , , и . Sensors, 21 (4): 1068 (2021)Tools for Virtual Reality Visualization of Highly Detailed Meshes., , , и . VisGap@EuroVis, стр. 19-26. Eurographics Association, (2021)Pseudo-Normals for Signed Distance Computation., и . VMV, стр. 407-413. Aka GmbH, (2003)3D Distance Fields: A Survey of Techniques and Applications., , и . IEEE Trans. Vis. Comput. Graph., 12 (4): 581-599 (2006)Two methods for antialiased wireframe drawing with hidden line removal., , , и . SCCG, стр. 171-177. ACM, (2008)Accounting for Object Weight in Interaction Design for Virtual Reality., , , , и . J. WSCG, (2019)Multi-phase Volume Segmentation with Tetrahedral Mesh., , , и . BMVC, стр. 258. BMVA Press, (2018)A Morphological Approach to the Voxelization of Solids., , и . WSCG, (2000)