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Cartesian Product Of Simplicial And Cellular Structures.

, , and . Int. J. Comput. Geom. Appl., 14 (3): 115-159 (2004)

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Utilisation du produit cartésien en modélisation géométrique 4D pour l'animation. (Using Cartesian Product for 4D Geometrical Modelling and Animation).. University of Poitiers, France, (2001)Programming Topological Operations for Visual Illustrations in an Introductory Geomorphology Course., , , , and . Eurographics (Education Papers), page 1-7. Eurographics Association, (2014)Interactive Hydraulic Erosion Using CUDA., , , , , and . ICCVG (1), volume 6374 of Lecture Notes in Computer Science, page 225-232. Springer, (2010)Generic computation of bulletin boards into geometric kernels., , , and . Afrigraph, page 85-93. ACM, (2007)Cartesian Product Of Simplicial And Cellular Structures., , and . Int. J. Comput. Geom. Appl., 14 (3): 115-159 (2004)Insertion and Expansion Operations for ., , , and . DGCI, volume 4992 of Lecture Notes in Computer Science, page 141-152. Springer, (2008)Generalized maps for erosion and sedimentation simulation., , , , and . Comput. Graph., (2014)An edge matching technique for non-planar face intersections in geometric parametric models., , and . Shape Modeling International, page 201-208. IEEE Computer Society, (2009)A Topology-based Animation Model for the Description of 2D Models with a Dynamic Structure., , and . VRIPHYS, page 67-76. Eurographics Association, (2008)Topological Operations for Geomorphological Evolution., , , , and . VRIPHYS, page 139-148. Eurographics Association, (2011)