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Parallel divide and conquer ray tracing., and . SIGGRAPH ASIA Technical Briefs, page 30:1-30:4. ACM, (2013)Discrete range searching primitive for the GPU and its applications., , and . ACM Journal of Experimental Algorithmics, (2012)Virtualized Reality: Perspectives on 4D Digitization of Dynamic Events., and . IEEE Computer Graphics and Applications, 27 (3): 32-40 (2007)Interactive Visualization and Tuning of SIFT Indexing., and . VMV, page 97-105. Eurographics Association, (2010)Virtualized Reality: Being Mobile in a Visual Scene., , and . Object Representation in Computer Vision, volume 1144 of Lecture Notes in Computer Science, page 273-285. Springer, (1996)Progressive Decomposition of Point Clouds Without Local Planes., and . ICVGIP, volume 4338 of Lecture Notes in Computer Science, page 364-375. Springer, (2006)Nose, eyes and ears: Head pose estimation by locating facial keypoints., , , and . CoRR, (2018)SHARP: Shape-Aware Reconstruction of People in Loose Clothing., , , , and . Int. J. Comput. Vis., 131 (4): 918-937 (April 2023)Accelerating Hair Rendering by Learning High-Order Scattered Radiance., , , , , , , and . Comput. Graph. Forum, 42 (4): i-x (July 2023)Polygonal Approximation of Closed Curves across Multiple Views., , , and . ICVGIP, Allied Publishers Private Limited, (2002)