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Evaluation of airflow effect on a VR walk., , , , and . VR, page 283-284. IEEE Computer Society, (2017)Shugo-robot face by visual psychophysics lab and center for human-robot symbiosis research., , , , and . VR, page 179-180. IEEE Computer Society, (2013)Shared Body by Action Integration of Two Persons: Body Ownership, Sense of Agency and Task Performance., , , and . VR, page 954-955. IEEE, (2019)Perceiving biological motions of real dog actions and human mimicry., and . VR, page 119-120. IEEE Computer Society, (2013)Animal biological motion and its fake motion by visual psychophysics lab., and . VR, page 181-182. IEEE Computer Society, (2013)Enhancing Virtual Walking Sensation Using Self-Avatar in First-Person Perspective and Foot Vibrations., , , , and . Frontiers Virtual Real., (2021)Dynamic Shared Limbs: An Adaptive Shared Body Control Method Using EMG Sensors., , , , , and . AHs, page 10-18. ACM, (2021)Cyborgs, Human Augmentation, Cybernetics, and JIZAI Body., , , , , , and . AHs, page 230-242. ACM, (2022)Leg-jack: generation of the sensation of walking by electrical and kinesthetic stimuli to the lower limbs., , , , , and . SIGGRAPH ASIA Emerging Technologies, page 6:1-6:2. ACM, (2018)Cross-modal information display to improve driving performance., , , and . VRST, page 281-282. ACM, (2008)