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Adaptation of game AIs using Genetic Algorithm: Keeping variety and suitable strength., , , , и . SCIS&ISIS, стр. 945-951. IEEE, (2012)Distributed and fault-tolerant execution framework for transaction processing., , , , , , , и . SYSTOR, стр. 2. ACM, (2011)The data-centricity of Web 2.0 workloads and its impact on server performance., , , и . ISPASS, стр. 133-142. IEEE Computer Society, (2009)Bayesian Network Construction and Simplified Inference Method Based on Causal Chains., , и . IHSI, том 722 из Advances in Intelligent Systems and Computing, стр. 438-443. Springer, (2018)Detecting Layered Bottlenecks in Microservices., , , , , , , и . CLOUD, стр. 385-396. IEEE, (2022)Performance variations of two open-source cloud platforms., и . IISWC, стр. 1-10. IEEE Computer Society, (2010)Container management as emerging workload for operating systems., , и . IISWC, стр. 65-74. IEEE Computer Society, (2016)Profile-based Detection of Layered Bottlenecks., , , и . ICPE, стр. 197-208. ACM, (2019)Parallel programming framework for large batch transaction processing on scale-out systems., , , , , , , и . SYSTOR, ACM, (2010)Performance competitiveness of a statically compiled language for server-side Web applications., и . ISPASS, стр. 13-22. IEEE Computer Society, (2017)