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Playing the 'trust game' with robots: Social strategies and experiences.

, , , , , and . RO-MAN, page 519-524. IEEE, (2016)

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Wizard of Awwws: Exploring Psychological Impact on the Researchers in Social HRI Experiments., , and . HRI (Companion), page 21-29. ACM, (2017)Where Should I Sit?: Exploring the Impact of Seating Arrangement in a Human-Robot Collaborative Task., , , , , and . HAI, page 41-49. ACM, (2020)How the Emotional Content of Music Affects Player Behaviour and Experience in Video Games., , , , and . GEM, page 1-6. IEEE, (2024)Tortoise and the Hare Robot: Slow and steady almost wins the race, but finishes more safely., , , and . RO-MAN, page 956-961. IEEE, (2017)Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line., , , and . HAI, page 19-26. ACM, (2015)Modeling and Prediction of Pedestrian Behavior based on the Sub-goal Concept., , , , , and . Robotics: Science and Systems, (2012)And he built a crooked camera: a mobile visualization tool to view four-dimensional geometric objects., , , , and . SIGGRAPH Asia Mobile Graphics and Interactive Applications, page 23:1-23:5. ACM, (2015)It's not what you think: shaping beliefs about a robot to influence a teleoperator's expectations and behavior., and . Frontiers Robotics AI, (2023)Infrasound for HRI: A Robot Using Low-Frequency Vibrations to Impact How People Perceive its Actions., , , , and . HRI, page 11-18. IEEE, (2019)ChronoTwigger: A Visual Analytics Tool for Understanding Source and Test Co-evolution., , , , , and . VISSOFT, page 117-126. IEEE Computer Society, (2014)