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Visualizing Underwater Environments Using Multifrequency Sonar.

, , , and . IEEE Computer Graphics and Applications, 19 (5): 61-65 (1999)

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Visualizing Underwater Environments Using Multifrequency Sonar., , , and . IEEE Computer Graphics and Applications, 19 (5): 61-65 (1999)Real-time visualization of the clear-up of a former U.S. Naval base., , , and . IEEE Visualization, page 505-508. IEEE Computer Society and ACM, (2000)Kaleidomap Visualizations of Cardiovascular Function in Critical Care Medicine., , , , and . MediVis, page 51-58. IEEE Computer Society, (2006)Enheduanna - A Manifesto of Falling: first demonstration of a live brain-computer cinema performance with multi-brain BCI interaction for one performer and two audience members., , , and . Digit. Creativity, 28 (2): 103-122 (2017)A Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfaces., , , and . JCSG, volume 9090 of Lecture Notes in Computer Science, page 103-113. Springer, (2015)Emerging Applications in Immersive Technologies., and . Encyclopedia of Artificial Intelligence, IGI Global, (2009)Real-Time Visualization in the Offshore Industry., , , and . IEEE Computer Graphics and Applications, 21 (4): 6-10 (2001)We All Live in a Virtual Submarine., , and . IEEE Computer Graphics and Applications, 30 (1): 85-89 (2010)Kaleidomaps: a new technique for the visualization of multivariate time-series data., , , , , and . Inf. Vis., 6 (2): 155-167 (2007)Linking Evidence with Heritage Visualization using a large Scale Collaborative Interface., , , , and . VAST, page 121-128. Eurographics Association, (2011)