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Opportunistic communication for multiplayer mobile gaming: lessons learned from PhotoShoot.

, , , and . MobiOpp, page 182-184. ACM, (2010)

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RAVEN: Using smartphones for collaborative disaster data collection., , , and . ISCRAM, Simon Fraser University, Vancouver, Canada, (2012)Realistic Commodity Flow Networks to Assess Vulnerability of Food Systems., , , , , , , , , and 1 other author(s). COMPLEX NETWORKS, volume 1015 of Studies in Computational Intelligence, page 168-179. Springer, (2021)Network Models and Simulation Analytics for Multi-scale Dynamics of Biological Invasions., , , , and . Frontiers Big Data, (2022)Using RenderScript and RCUDA for Compute Intensive Tasks on Mobile Devices: a Case Study., , , , , and . Software Engineering (Workshops), volume P-215 of LNI, page 305-318. GI, (2013)Pattern classification via unsupervised learners.. University of Warwick, Coventry, UK, (2008)British Library, EThOS.