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CETA: open, affordable and portable mixed-reality environment for low-cost tablets.

, , , , , , and . MobileHCI, page 47:1-47:7. ACM, (2017)

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Coding Together: On Co-located and Remote Collaboration between Children with Mixed-Visual Abilities., , , , , , and . CHI, page 606:1-606:14. ACM, (2023)LETSmath., , , , , , , and . MobileHCI Adjunct, page 313-320. ACM, (2018)"That's Our Game!": Reflections on Co-designing a Robotic Game with Neurodiverse Children., , , , and . INTERACT Workshops (1), volume 14535 of Lecture Notes in Computer Science, page 153-160. Springer, (2023)Storytelling with ALMA: A Multisensory Approach to Enhance Kindergarteners' Emotion Regulation., , and . IDC, page 887-891. ACM, (2024)They played for 45 minutes!?: Evaluating Jo! a TUI Tailored for Real-World Classroom Setting., , , , , and . IDC, page 710-714. ACM, (2024)Snooping on Snoopers: Logging as a Security Response to Physical Attacks on Mobile Devices., , and . CoRR, (2022)Coding with Colors: Children's Errors Committed While Programming Robotito for the First Time., , , , , and . INTERACT (4), volume 14145 of Lecture Notes in Computer Science, page 439-443. Springer, (2023)CETA: open, affordable and portable mixed-reality environment for low-cost tablets., , , , , , and . MobileHCI, page 47:1-47:7. ACM, (2017)PartiPlay: A Participatory Game Design Kit for Neurodiverse Classrooms., , , , and . CoRR, (2024)DCitizens Roles Unveiled: SIG Navigating Identities in Digital Civics and the Spectrum of Societal Impact., , , , , , , , and . CoRR, (2024)