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Boolean Satisfiability Approach to Optimal Multi-agent Path Finding under the Sum of Costs Objective: (Extended Abstract)., , , and . AAMAS, page 1435-1436. ACM, (2016)PHA*: performing A* in unknown physical environments., , and . AAMAS, page 240-247. ACM, (2002)The Israeli AI Community.. AI Mag., 37 (3): 118-122 (2016)Extended Increasing Cost Tree Search for Non-Unit Cost Domains., , and . IJCAI, page 534-540. ijcai.org, (2018)Mixing Search Strategies for Multi-Player Games., , and . IJCAI, page 646-652. (2009)Monte-Carlo Tree Search using Batch Value of Perfect Information., , and . UAI, AUAI Press, (2017)f-Aware Conflict Prioritization & Improved Heuristics For Conflict-Based Search., , , , , and . AAAI, page 12241-12248. AAAI Press, (2021)Heuristic Search Comes of Age., , , and . AAAI, page 2186-2191. AAAI Press, (2012)A Generalization of the Shortest Path Problem to Graphs with Multiple Edge-Cost Estimates., , and . ECAI, volume 372 of Frontiers in Artificial Intelligence and Applications, page 2607-2614. IOS Press, (2023)Compressing Pattern Databases with Learning., , , and . ECAI, volume 178 of Frontiers in Artificial Intelligence and Applications, page 495-499. IOS Press, (2008)