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Другие публикации лиц с тем же именем

Keep my head on my shoulders!: why third-person is bad for navigation in VR., , , , , и . VRST, стр. 16:1-16:10. ACM, (2018)Training with synthetic images for object detection and segmentation in real machinery images., , , и . SIBGRAPI, стр. 226-233. IEEE, (2020)Beyond Post-It: Structured Multimedia Annotations for Collaborative VEs., , , , , , и . ICAT-EGVE, стр. 55-62. Eurographics Association, (2014)A collaborative VR visualization environment for offshore engineering projects., , , и . VRCAI, стр. 179-186. ACM, (2011)A Collaborative Environment for Offshore Engineering Simulations., , , , и . CRIWG, том 6969 из Lecture Notes in Computer Science, стр. 191-206. Springer, (2011)A Study of Navigation and Selection Techniques in Virtual Environments Using Microsoft Kinect®., , и . HCI (18), том 8021 из Lecture Notes in Computer Science, стр. 139-148. Springer, (2013)Analysis and Implementation of Local Subdivision Algorithms in the GPU., , , , и . SBGames, стр. 101-113. IEEE Computer Society, (2011)LOD Terrain Rendering by Local Parallel Processing on GPU., , , , и . SBGames, стр. 182-188. IEEE Computer Society, (2010)Prototyping Games for Training and Education in Second Life: Time2Play and TREG., , , , и . SBGames, стр. 1-8. IEEE Computer Society, (2009)Virtual Reality as a Support Tool for the Treatment of Flying Phobia: A Pilot Study., , , , , и . SVR, стр. 65-73. IEEE Computer Society, (2017)