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How much Information is Needed for Usage-Based Reading? -- A Series of Experiments.

, , , , and . ISESE, page 127-138. IEEE Computer Society, (2002)

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City scene: field trial of a mobile street-imagery-based navigation service., , and . Mobile HCI, page 193-202. ACM, (2013)User-centered design of a mobile application for sharing life memories., , , and . Mobility Conference, page 524-531. ACM, (2007)A Comparison of Methods to Move Visual Objects Between Personal Mobile Devices in Different Contexts of Use., , , , and . MobileHCI, page 172-181. ACM, (2015)A User-Centric View of Intelligent Environments: User Expectations, User Experience and User Role in Building Intelligent Environments., , , , , and . Comput., 2 (1): 1-33 (2013)Introducing Support for Release Planning of Quality Requirements - An Industrial Evaluation of the QUPER Model., , and . IWSPM, page 18-26. IEEE Computer Society, (2008)Online Survey on Novel Designs for Supporting Self-Reflection and Emotion Regulation in Online News Commenting., , , , , , and . MindTrek, page 278-312. ACM, (2022)Understanding collocated social interaction between Pokémon GO players., , and . MUM, page 151-163. ACM, (2017)#SociallyAcceptableHCI: Social Acceptability of Emerging Technologies and Novel Interaction Paradigms., , , , , , , and . INTERACT (4), volume 11749 of Lecture Notes in Computer Science, page 741-746. Springer, (2019)The Electronic Learning Zone in health informatics., and . MIE, volume 68 of Studies in Health Technology and Informatics, page 478-483. IOS Press, (1999)Challenges and Opportunities in Open Data Collaboration - a focus group study., and . SEAA, page 205-212. IEEE, (2020)