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Electric Elves: Applying Agent Technology to Support Human Organizations., , , , , , , and . IAAI, page 51-58. AAAI, (2001)The DEFACTO System: Coordinating Human-Agent Teams for the Future of Disaster Response., , , , and . Multi-Agent Programming, volume 15 of Multiagent Systems, Artificial Societies, and Simulated Organizations, Springer, (2005)Signaling in Bayesian Stackelberg Games., , , , and . AAMAS, page 150-158. ACM, (2016)Monitoring Teams by Overhearing: A Multi-Agent Plan-Recognition Approach., , and . J. Artif. Intell. Res., (2002)Towards Adjustable Autonomy for the Real World., , and . J. Artif. Intell. Res., (2002)Monitoring Teams by Overhearing: A Multi-Agent Plan-Recognition Approach, , and . CoRR, (2011)An Efficient Heuristic for Security against Multiple Adversaries in Stackelberg Games., , , , and . AAAI Spring Symposium: Game Theoretic and Decision Theoretic Agents, page 38-46. AAAI, (2007)SPIDER Attack on a Network of POMDPs: Towards Quality Bounded Solutions., , , and . AAAI Spring Symposium: Game Theoretic and Decision Theoretic Agents, page 68-75. AAAI, (2007)Approximation methods for infinite Bayesian Stackelberg games: modeling distributional payoff uncertainty., , and . AAMAS, page 1005-1012. IFAAMAS, (2011)Quality-bounded solutions for finite Bayesian Stackelberg games: scaling up., , and . AAMAS, page 997-1004. IFAAMAS, (2011)