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Revisiting Citizen Science Through the Lens of Hybrid Intelligence., , , , , , , , , и 6 other автор(ы). CoRR, (2021)Exploring the Quantum Speed Limit with Computer Games, , , , , , , , , и 2 other автор(ы). (2015)cite arxiv:1506.09091Comment: 19 pages, 7 figures, supplementary materials are included.CREA.blender: A GAN Based Casual Creator for Creativity Assessment., , , , , , , , и . ICCC, стр. 405-409. Association for Computational Creativity (ACC), (2021)Mapping Citizen Science through the Lens of Human-Centered AI., , , , , , , , , и 6 other автор(ы). Hum. Comput., 9 (1): 66-95 (2022)Exploring the quantum speed limit with computer games, , , , , , , , , и 1 other автор(ы). Nature, 532 (7598): 210--213 (13.04.2016)Utopian or Dystopian?: using a ML-assisted image generation game to empower the general public to envision the future., , , , , , , и . Creativity & Cognition, стр. 41:1-41:5. ACM, (2021)