Author of the publication

Simulation and development environment for mobile 3D graphics architectures.

, , , and . IET Comput. Digit. Tech., 1 (5): 501-507 (2007)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Design of a Single Pass Rendering Pipeline for Occlusion Culling., , , , and . PDPTA, page 1932-1937. CSREA Press, (2002)Evolutionary dual rule-based fuzzy path planner for omnidirectional mobile robot., , and . FUZZ-IEEE, page 767-774. IEEE, (2016)Pet Care Robot for Playing with Canines., , , and . RiTA, volume 447 of Advances in Intelligent Systems and Computing, page 299-306. Springer, (2015)Geometry transition method to improve ray-tracing precision., , and . Multim. Tools Appl., 75 (10): 5689-5700 (2016)The design of a texture mapping unit with effective MIP-map level selection for real-time ray tracing., , , , , and . IEICE Electron. Express, 8 (13): 1064-1070 (2011)Digital Transformation of Cultural Heritage for Various Museum Applications., , and . ICEIC, page 1-4. IEEE, (2024)An Effective Visibility Culling Method Based on Cache Block., , , , and . IEEE Trans. Computers, 55 (8): 1024-1032 (2006)An Effective Pixel Rasterization Pipeline Architecture for 3D Rendering Processors., , , , and . IEEE Trans. Computers, 52 (11): 1501-1508 (2003)A Rendering-Efficient Progressive Transmission of 3D Meshes., , , and . IEICE Trans. Inf. Syst., 87-D (10): 2399-2407 (2004)A consistency-free memory architecture for sort-last parallel rendering processors., , , , , and . J. Syst. Archit., 53 (5-6): 272-284 (2007)