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Employing Poetry Culture for Creative Design with a Polyphonic Pattern., , и . HCI (20), том 8023 из Lecture Notes in Computer Science, стр. 269-278. Springer, (2013)Integration and Innovation: Learning by Exchanging Views - A Report of the Cross-Cultural Design Workshop for Stone Craving., , , и . HCI (11), том 10281 из Lecture Notes in Computer Science, стр. 181-191. Springer, (2017)The Unorthodox Use of Bamboo in Fashion Styling Design., , и . HCI (12), том 12773 из Lecture Notes in Computer Science, стр. 3-13. Springer, (2021)Haptic Semantics in Qualia Product., , , , и . HCI (10), том 13311 из Lecture Notes in Computer Science, стр. 21-35. Springer, (2022)An Exploration of How Aesthetic Pleasure is Related in Lighting Design., , и . HCI (13), том 14023 из Lecture Notes in Computer Science, стр. 3-15. Springer, (2023)Haptic Cognition Model with Material Experience: Case Study of the Design Innovation., , и . HCI (13), том 14023 из Lecture Notes in Computer Science, стр. 180-193. Springer, (2023)Research Model for Traditional Board Game Renaissance., , и . HCI (12), том 10912 из Lecture Notes in Computer Science, стр. 19-29. Springer, (2018)The Pilot Study of the Theater of the Bauhaus., , , и . HCI (13), том 12193 из Lecture Notes in Computer Science, стр. 559-572. Springer, (2020)Design for Aesthetic Pleasure., , и . HCI (11), том 11576 из Lecture Notes in Computer Science, стр. 519-530. Springer, (2019)Applying Local Culture Features into Creative Craft Products Design., и . HCI (15), том 6775 из Lecture Notes in Computer Science, стр. 114-122. Springer, (2011)