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Developing a Software Engineering Curriculum for the Emerging Software Industry in China.

, , , , and . CSEE&T, page 115-122. IEEE Computer Society, (2006)

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A Software Development Process for Freshman Undergraduate Students., , , , and . WCCE, volume 515 of IFIP Advances in Information and Communication Technology, page 599-608. Springer, (2017)A Study of First Year Undergraduate Computing Students' Experience of Learning Software Development in the Absence of a Software Development Process., , , and . CSEDU (1), page 231-240. SciTePress, (2019)Understanding the Everyday Designer in Organisations., , and . DESRIST, volume 9661 of Lecture Notes in Computer Science, page 114-130. Springer, (2016)Developing a Software Engineering Curriculum for the Emerging Software Industry in China., , , , and . CSEE&T, page 115-122. IEEE Computer Society, (2006)Towards Reusable Personas for Everyday Design., , and . CHI Extended Abstracts, page 2915-2922. ACM, (2016)Building a Hybrid Society of Mind Using Components from Ten Different Authors., and . ECAL, volume 2801 of Lecture Notes in Computer Science, page 839-846. Springer, (2003)Novice Learner Experiences in Software Development: A Study of Freshman Undergraduates., , , and . CSEDU (Selected Papers), volume 1220 of Communications in Computer and Information Science, page 308-330. Springer, (2019)LLMs in Open and Closed Book Examinations in a Final Year Applied Machine Learning Course (Early Findings)., , , , , , , , and . ITiCSE (2), ACM, (2024)