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Affect and Atmosphere in Controlled Responsive Environments.

, , , and . HCI (19), volume 9749 of Lecture Notes in Computer Science, page 350-361. Springer, (2016)

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affectiveCinema.. SIGGRAPH Electronic Art and Animation Catalog, page 86-87. ACM, (2002)"living-room": interactive, space-oriented augmented reality., , and . ACM Multimedia, page 64-71. ACM, (2004)Affect and Atmosphere in Controlled Responsive Environments., , , and . HCI (19), volume 9749 of Lecture Notes in Computer Science, page 350-361. Springer, (2016)Contextual Behavior Evaluation Design for an Artistic Research Setting., , and . HCI (39), volume 1582 of Communications in Computer and Information Science, page 280-287. Springer, (2022)lifeClipper3 - An augmented walking experience field evaluation of an experience design approach for immersive outdoor augmented reality., and . ISMAR-AMH, page 73-82. IEEE, (2011)Extending museum exhibits by embedded media content for an embodied interaction experience.. NordiCHI, page 236-246. ACM, (2018)Ambient Information Design for a Work Environment., , and . HCI (27), volume 14037 of Lecture Notes in Computer Science, page 426-443. Springer, (2023)Detecting Human Attitudes through Interactions with Responsive Environments., , and . IMX, page 1-13. ACM, (2023)To Touch or not to Touch? Differences in Affordance Resonating with Materialities. Hard and Soft Sensors embedded in an Artistic Research Setting., , , , and . TEI, page 18:1-18:13. ACM, (2023)Extended Senses in Responsive Environments - An Artistic Research Project on Atmosphere., , and . HCI (10), volume 8519 of Lecture Notes in Computer Science, page 687-698. Springer, (2014)