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A Lattice Theory for Solving Games of Imperfect Information.

, , and . HSCC, volume 3927 of Lecture Notes in Computer Science, page 153-168. Springer, (2006)

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Qualitative Analysis of Partially-observable Markov Decision Processes, , and . CoRR, (2009)The complexity of synchronizing Markov decision processes., , and . J. Comput. Syst. Sci., (2019)Games and Markov Decision Processes with Mean-Payoff Parity and Energy Parity Objectives., and . MEMICS, volume 7119 of Lecture Notes in Computer Science, page 37-46. Springer, (2011)Antichains: A New Algorithm for Checking Universality of Finite Automata., , , and . CAV, volume 4144 of Lecture Notes in Computer Science, page 17-30. Springer, (2006)Robustness and Implementability of Timed Automata., , , and . FORMATS/FTRTFT, volume 3253 of Lecture Notes in Computer Science, page 118-133. Springer, (2004)Automatic Rectangular Refinement of Affine Hybrid Systems., , and . FORMATS, volume 3829 of Lecture Notes in Computer Science, page 144-161. Springer, (2005)A Survey of Stochastic Games with Limsup and Liminf Objectives., , and . ICALP (2), volume 5556 of Lecture Notes in Computer Science, page 1-15. Springer, (2009)The Complexity of Synthesis from Probabilistic Components., , and . ICALP (2), volume 9135 of Lecture Notes in Computer Science, page 108-120. Springer, (2015)Games with a Weak Adversary., and . ICALP (2), volume 8573 of Lecture Notes in Computer Science, page 110-121. Springer, (2014)Alpaga: A Tool for Solving Parity Games with Imperfect Information., , , , and . TACAS, volume 5505 of Lecture Notes in Computer Science, page 58-61. Springer, (2009)