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A Branch and Bound Algorithm for Numerical MAX-CSP.

, , , and . CP, volume 5202 of Lecture Notes in Computer Science, page 205-219. Springer, (2008)

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Influence of Being Embodied in an Obese Virtual Body on Shopping Behavior and Products Perception in VR., , , , and . Frontiers Robotics AI, (2018)Studying Exocentric Distance Perception in Optical See-Through Augmented Reality., , , , and . ISMAR, page 115-122. IEEE, (2019)Local Geometric Consensus: A General Purpose Point Pattern-Based Tracking Algorithm., , and . IEEE Trans. Vis. Comput. Graph., 21 (11): 1299-1308 (2015)Effects of physical, non-immersive virtual, and immersive virtual store environments on consumers' perceptions and purchase behavior., , , , , and . Comput. Hum. Behav., (2020)Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?, , , , , and . ISMAR, page 80-89. IEEE, (2020)Contribution à l'étude de la perception en Réalité Mixte.. (2021)Virtual Camera Planning: A Survey., , , , and . Smart Graphics, volume 3638 of Lecture Notes in Computer Science, page 40-52. Springer, (2005)Generation of variability in shape, aspect and time of 3D Fruits and Vegetables., , and . VSMM, page 1-8. IEEE, (2017)Robust random dot markers: towards augmented unprepared maps with pure geographic features., , and . VRST, page 45-54. ACM, (2014)A first person avatar system with haptic feedback., , , and . VRST, page 47-50. ACM, (2010)