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Improving Scrum Adoption with Gamification., , , , and . AMCIS, Association for Information Systems, (2018)Comparing Event Reporting Solutions for Autonomic Management., , and . Netw. Protoc. Algorithms, 4 (4): 65-83 (2012)NETCONF agent for link state monitoring., , and . ICC, page 6565-6569. IEEE, (2012)Multiplatform management of a Hard Real-Time Ethernet Switch., , , and . GLOBECOM Workshops, page 829-834. IEEE, (2012)A gamification solution for improving Scrum adoption., , , , and . Empir. Softw. Eng., 25 (4): 2583-2629 (2020)Mobile RHS: A Mobile Application to Support the "River Habitat Survey" Methodology., , , , and . CENTERIS/ProjMAN/HCist, volume 64 of Procedia Computer Science, page 87-94. Elsevier, (2015)Usability and Accessibility Evaluation of the ICT Accessibility Requirements Tool Prototype., , , and . HCI (7), volume 13308 of Lecture Notes in Computer Science, page 59-78. Springer, (2022)SheepIT - An Electronic Shepherd for the Vineyards., , and . HAICTA, volume 2030 of CEUR Workshop Proceedings, page 621-632. CEUR-WS.org, (2017)M2M Communication Stack for Intelligent Farming., , , , and . GIoTS, page 1-6. IEEE, (2018)Energy Efficient Design of a Pasture Sensor Network., , , and . FiCloud, page 91-98. IEEE Computer Society, (2017)