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A Method and Toolkit for Digital Musical Instruments: Generating Ideas and Prototypes.

, , , , and . IEEE Multim., 24 (1): 63-71 (2017)

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Considering Audience's View Towards an Evaluation Methodology for Digital Musical Instruments., , , , and . NIME, nime.org, (2012)A Method and Toolkit for Digital Musical Instruments: Generating Ideas and Prototypes., , , , and . IEEE Multim., 24 (1): 63-71 (2017)Being (A)part of NIME: Embracing Latin American Perspectives., , , , , , , , , and 3 other author(s). NIME, nime.org, (2022)Batebit Controller: Popularizing Digital Musical Instruments Development Process., , , and . CoRR, (2021)Agency in Co-Creativity: Towards a Structured Analysis of a Concept., , and . ICCC, page 449-452. Association for Computational Creativity (ACC), (2021)Designing Digital Musical Instruments Using Probatio - A Physical Prototyping Toolkit. Computational Synthesis and Creative Systems Springer, (2019)Towards the Concept of Digital Dance and Music Instruments., , , and . NIME, page 89-94. nime.org, (2019)Challenges in Designing New Interfaces for Musical Expression., , , and . HCI (8), volume 8517 of Lecture Notes in Computer Science, page 643-652. Springer, (2014)Exploring the intersection of Generative AI and Software Development., , , , , , , and . CoRR, (2023)ELODIN: Naming Concepts in Embedding Spaces., , and . CoRR, (2023)