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Learning Science through Knowledge-Building and Augmented Reality in Museums.

, , , , and . CSCL, International Society of the Learning Sciences, (2011)

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Motivating and Broadening Participation: Competitions, Contests, Challenges, and Circles for Supporting STEM Learning., , , , , , , , , and . ICLS, International Society of the Learning Sciences, (2014)Synergistic Scaffolding of Technologically-Enhanced STEM Learning in Informal Institutions., , , , , , , , , and 1 other author(s). ICLS, International Society of the Learning Sciences, (2014)How Augmented Reality Enables Conceptual Understanding of Challenging Science Content., , , and . J. Educ. Technol. Soc., 20 (1): 156-168 (2017)Learning Science through Knowledge-Building and Augmented Reality in Museums., , , , and . CSCL, International Society of the Learning Sciences, (2011)Using augmented reality and knowledge-building scaffolds to improve learning in a science museum., , , , and . Int. J. Comput. Support. Collab. Learn., 7 (4): 519-541 (2012)Augmented reality for interpretive and experiential learning., and . EVA, BCS, (2010)The Online Learning Academy., , , , and . WebNet, AACE, (1997)Investigating the Effects of Varying Labels as Scaffolds for Visitor Learning., , , and . ICLS, International Society of the Learning Sciences, (2012)Fostering Critical Thinking in Science Museums through Digital Augmentations., , , , and . CSCL, International Society of the Learning Sciences, (2011)