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Online FPS games: effect of router buffer and multiplexing techniques on subjective quality estimators., , , , and . Multimedia Tools Appl., 71 (3): 1823-1856 (2014)Comparison of Multiplexing Policies for FPS Games in terms of Subjective Quality., , , , and . CoRR, (2020)Small-Packet Flows in Software Defined Networks: Traffic Profile Optimization., , , , , , , , and . J. Networks, 10 (4): 176-187 (2015)Unsticking the Wi-Fi Client: Smarter Decisions Using a Software Defined Wireless Solution., , , , , , and . IEEE Access, (2018)Alternative Networks: Toward Global Access to the Internet for All., , , , , , , , and . IEEE Commun. Mag., 55 (9): 187-193 (2017)QoS and Admission Probability Study for a SIP-Based Central Managed IP Telephony System., , , , , and . NTMS, page 1-6. IEEE, (2011)Towards a Testbed for Critical Industrial Systems: SunSpec Protocol on DER Systems as a Case Study., , and . ETFA, page 1-4. IEEE, (2022)Business Model Aproach for QoE Optimized Service Delivery., , , , , and . ICE-B, page 211-214. SciTePress, (2011)Analyzing the Effect of TCP and Server Population on Massively Multiplayer Games., , , , and . Int. J. Comput. Games Technol., (2014)Traffic Optimization for TCP-based Massive Multiplayer Online Games., , , and . CoRR, (2020)