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Associative Memory Model of Hippocampus CA3 Using Spike Response Neurons.

, , , , and . ICONIP (1), volume 7062 of Lecture Notes in Computer Science, page 493-500. Springer, (2011)

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Dynamic Game Difficulty Scaling Using Adaptive Behavior-Based AI., , and . IEEE Trans. Comput. Intell. AI Games, 3 (4): 289-301 (2011)Associative Memory Model of Hippocampus CA3 Using Spike Response Neurons., , , , and . ICONIP (1), volume 7062 of Lecture Notes in Computer Science, page 493-500. Springer, (2011)Online adaptive controller for simulated car racing., , , and . IEEE Congress on Evolutionary Computation, page 2239-2245. IEEE, (2008)Adaptive game AI for Gomoku., , , and . ICARA, page 507-512. IEEE, (2009)Computationally efficient behaviour based controller for real time car racing simulation., , and . Expert Syst. Appl., 37 (7): 4850-4859 (2010)A Neuro-cognitive Robot for Spatial Navigation., , , and . ICONIP (1), volume 7062 of Lecture Notes in Computer Science, page 485-492. Springer, (2011)Learning believable game agents using sensor noise and action histogram., , and . Memetic Computing, 6 (4): 215-232 (2014)Recursive hybrid decomposition with reduced pattern training., , , and . Int. J. Hybrid Intell. Syst., 6 (3): 135-146 (2009)Synaptic conditions for auto-associative memory storage and pattern completion in Jensen et al.'s model of hippocampal area CA3., , , and . J. Comput. Neurosci., 33 (3): 435-447 (2012)A computationally efficient associative memory model of hippocampus CA3 by spiking neurons., , , and . IJCNN, page 1-8. IEEE, (2013)