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Coverage as a Principle for Discovering Transferable Behavior in Reinforcement Learning., , , , , , , and . CoRR, (2021)Temporal Difference Uncertainties as a Signal for Exploration., , , , , , , , , and . CoRR, (2020)Human-level Atari 200x faster., , , , , , and . ICLR, OpenReview.net, (2023)Revisiting Peng's Q(λ) for Modern Reinforcement Learning., , , , , , , and . ICML, volume 139 of Proceedings of Machine Learning Research, page 5794-5804. PMLR, (2021)Making Efficient Use of Demonstrations to Solve Hard Exploration Problems., , , , , , , , , and 4 other author(s). CoRR, (2019)Recurrent Experience Replay in Distributed Reinforcement Learning., , , , and . ICLR (Poster), OpenReview.net, (2019)Agent57: Outperforming the Atari Human Benchmark., , , , , , and . ICML, volume 119 of Proceedings of Machine Learning Research, page 507-517. PMLR, (2020)Never Give Up: Learning Directed Exploration Strategies., , , , , , , , , and 1 other author(s). ICLR, OpenReview.net, (2020)Human-level Atari 200x faster., , , , , , and . CoRR, (2022)Offline Actor-Critic Reinforcement Learning Scales to Large Models., , , , , , , , , and 2 other author(s). CoRR, (2024)