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Celebrating Laughter: Capturing and Sharing Tangible Representations of Laughter.

, , , , and . Conference on Designing Interactive Systems (Companion Volume), page 202-206. ACM, (2017)

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Context Ontologies in Ubiquitous Learning Environments., , and . IBERAMIA, volume 10022 of Lecture Notes in Computer Science, page 391-403. (2016)Celebrating Laughter: Capturing and Sharing Tangible Representations of Laughter., , , , and . Conference on Designing Interactive Systems (Companion Volume), page 202-206. ACM, (2017)Geometris: A Collaborative Embodied Geometry Game., , and . CHI Extended Abstracts, page 214-217. ACM, (2017)WUM Approach to Detect Student's Collaborative Skills., and . J. Web Eng., 8 (2): 93-112 (2009)The expert system applied to the discrete events simulation., and . CATA, page 340-343. ISCA, (1998)Personalised collaborative skills for student models., and . Interact. Learn. Environ., 19 (2): 143-162 (2011)Collaborative student profile to support assistance in CSCL environment., and . EATIS, (2008)The Knowledge-Based Simulation., and . Annual Simulation Symposium, page 174-179. IEEE Computer Society, (1998)Group and Students Profiles to Support Collaborative Learning in a Multiagent Model., and . ADNTIIC, volume 7547 of Lecture Notes in Computer Science, page 134-139. Springer, (2011)Framework de recomendación automática de contenidos en foros de discusión para entornos de e-learning., and . EATIS, page 38:1-38:2. ACM, (2014)