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Older adults' perspectives on multimodal interaction with a conversational virtual coach.

, , , , and . Frontiers Comput. Sci., (2023)

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Detecting Stress in VR $360^$ Immersive Experiences for Older Adults Through Eye Tracking and Psychophysiological Signals., , , and . HCI (32), volume 14042 of Lecture Notes in Computer Science, page 511-521. Springer, (2023)Human-Vehicle Interaction to Support Driver's Situation Awareness in Automated Vehicles: A Systematic Review., , , , and . IEEE Trans. Intell. Veh., 8 (3): 2551-2567 (March 2023)Internet of Tangible Things (IoTT): Challenges and Opportunities for Tangible Interaction with IoT., , , and . CoRR, (2017)Internet of Tangible Things (IoTT): Challenges and Opportunities for Tangible Interaction with IoT., , , and . Informatics, 5 (1): 7 (2018)Enhancing the Metacognition of Nursing Students Using Eye Tracking Glasses., , , , , and . ETRA, page 40:1-40:2. ACM, (2023)Owner Manuals Review and Taxonomy of ADAS Limitations in Partially Automated Vehicles., , , , , , and . AutomotiveUI, page 156-164. ACM, (2019)Designing the Interaction with the Internet of Tangible Things: A Card Set., , , and . TEI, page 299-306. ACM, (2018)Convey situation awareness in conditionally automated driving with a haptic seat., , , , and . AutomotiveUI (adjunct), page 161-165. ACM, (2019)Semi-supervised learning by search of optimal target vector., , , and . Pattern Recognit. Lett., 29 (1): 34-39 (2008)Context-aware Multimodal Feedback in a Smart Environment, , , and . The First International Conference on Ambient Computing, Applications, Services and Technologies, page 1–6. Barcelona, Spain, (October 2011)