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Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and Services.

, , , , , , , , , , , , , and . IS-EUD, volume 13917 of Lecture Notes in Computer Science, page 104-124. Springer, (2023)

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The SmartGame: mixing digital and tangible to foster math education and social interaction., , and . IDC, page 588-592. ACM, (2023)SMARTER: an IoT learning game to teach math., , , , , and . AVI, page 80:1-80:3. ACM, (2022)Enhance Gamification Design Through End-User Development: a Proposal., , , , , and . IS-EUD Workshops, volume 3408 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Workshop EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems., , , , and . IS-EUD Workshops, volume 3408 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Toward a Better Understanding of End-User Debugging Strategies: A Pilot Study., , , , , and . EMPATHY@AVI, volume 3172 of CEUR Workshop Proceedings, page 31-35. CEUR-WS.org, (2022)End-User Programming for Smart Educational Devices: Exploring the Role of Linguistic Aspects, Mental Models, and Reasoning Strategies in Trigger-Action Rules Composition and Debugging.. IS-EUD Workshops, volume 3408 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and Services., , , , , , , , , and 4 other author(s). IS-EUD, volume 13917 of Lecture Notes in Computer Science, page 104-124. Springer, (2023)Therapists as designers: an initial investigation of end-user programming of a tangible tool for therapeutic interventions., , and . EMPATHY@INTERACT, volume 3053 of CEUR Workshop Proceedings, page 38-42. CEUR-WS.org, (2021)SMARTER Than Before: Empowering Teachers to Program a Modular IoT Educational Device., , , , , and . IS-EUD Workshops, volume 3408 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules., , and . IS-EUD, volume 13917 of Lecture Notes in Computer Science, page 84-103. Springer, (2023)