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JKanji: Wavelet-Based Interactive Kanji Completion.

, and . ICPR, page 4442-4446. IEEE Computer Society, (2000)

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Features in Concert: Discriminative Feature Selection meets Unsupervised Clustering., , and . CoRR, (2014)The 2nd YouTube-8M Large-Scale Video Understanding Challenge., , , , and . ECCV Workshops (4), volume 11132 of Lecture Notes in Computer Science, page 193-205. Springer, (2018)Argus: The Digital Doorman., and . IEEE Intelligent Systems, 16 (2): 14-19 (2001)Exploring the Benefits of Context in 3D Gesture Recognition for Game-Based Virtual Environments., , , and . ACM Trans. Interact. Intell. Syst., 5 (1): 1:1-1:34 (2015)D3D: Distilled 3D Networks for Video Action Recognition., , , , and . CoRR, (2018)UFO Depth: Unsupervised learning with flow-based odometry optimization for metric depth estimation., , , , , , and . ICRA, page 6526-6532. IEEE, (2022)Bayesian Active Distance Metric Learning., , and . UAI, page 442-449. AUAI Press, (2007)Self-supervised Hypergraphs for Learning Multiple World Interpretations., , , , , , , and . ICCV (Workshops), page 983-992. IEEE, (2023)Relational Action Forecasting., , , , , and . CVPR, page 273-283. Computer Vision Foundation / IEEE, (2019)ARGUS: An Automated Multi-Agent Visitor Identification System., and . AAAI/IAAI, page 208-213. AAAI Press / The MIT Press, (1999)