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Software reuse through methodical component reuse and amethodical snippet remixing., , , , , , and . CSCW, page 1361-1370. ACM, (2012)Toward Understanding the Impact of User Participation in Autonomous Ridesharing Systems., , and . WSC, page 845-856. IEEE, (2018)On Precision of Code Clone Detection Tools., , , , and . SANER, page 84-94. IEEE, (2019)A Simulation Analysis of Large Contests with Thresholding Agents., , and . WSC, page 181-192. IEEE, (2019)Retention and progression: Seven months in World of Warcraft., , , and . FDG, Society for the Advancement of the Science of Digital Games, (2014)Editorial: Introducing The Art, Science, and Engineering of Programming - An Open Access Journal for All-Things Programming., , , , , , , , and . Art Sci. Eng. Program., (2017)Conferences in an era of expensive carbon., , , and . Commun. ACM, 63 (3): 35-37 (2020)Oreo: detection of clones in the twilight zone., , , , and . ESEC/SIGSOFT FSE, page 354-365. ACM, (2018)Information Design in Crowdfunding under Thresholding Policies., , , and . AAMAS, page 632-640. International Foundation for Autonomous Agents and Multiagent Systems Richland, SC, USA / ACM, (2018)Towards automating precision studies of clone detectors., , , , , , , and . ICSE, page 49-59. IEEE / ACM, (2019)